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Adding Spatial Entities to a Project

You can use the VoxelSpace WebUI to add a wide range of spatial entities — including point clouds, block models, terrain, meshes, and more. These entities serve as the foundation for analysis, visualization, collaboration, and reporting within your project.

Introduction

You can use the VoxelSpace WebUI to add a wide range of spatial entities—including point clouds, ...

Point Cloud (Raw Data)

A Point Cloud entity stores raw spatial data collected from sources such as LiDAR or photogrammet...

Ortho-Imagery (Raw Data)

The Ortho-Imagery entity stores a set of georeferenced images—typically aerial or satellite image...

Block Model (Raw Data)

A Block Model entity stores structured 3D block data—typically used in resource estimation, geolo...

Mesh (Raw Data)

A Mesh entity stores raw 3D surface geometry, such as terrain models, structural designs, or scan...

Indexed Mesh (Processed)

An Indexed Mesh is a processed version of a raw Mesh entity that has been spatially indexed accor...

Indexed Point Cloud (Processed)

An Indexed Point Cloud is a spatially-processed version of a raw Point Cloud entity. By applying ...

Voxel Point Cloud (Processed)

A Voxel Point Cloud entity transforms a collection of spherical point cloud captures—often from m...

Voxel Terrain (Processed)

A Voxel Terrain entity represents a fully volumetric terrain surface. Unlike mesh-based terrain, ...

Voxel Block Model (Processed)

A Voxel Block Model is the spatially indexed version of a raw Block Model entity. Once voxelized,...

Program

A Program entity stores custom Python code within a project. These scripts allow you to automate ...

View

A View entity stores a pre-configured visualization composed of one or more spatial datasets. Vie...

Report

A Report entity stores the output generated by running a custom report program across one or more...

Data Export

The VoxelSpace platform provides a user-friendly way to export spatial data in standard formats f...