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VoxelSpace Help

Using the WebUI

The VoxelSpace platform provides a powerful Web User Interface (WebUI) that allows team members to collaborate and interact with projects directly from their browser. Key capabilities include: Creating and managing spatial projects Assigning teams to s...

Working with Projects

Using the WebUI

In VoxelSpace, Projects are the central containers used to organize spatial data, collaborative workflows, and visualization tools. Each project can include datasets, views, reports, and processing scripts, making it the foundation for team-based work and long...

Adding Spatial Entities to a Project

Using the WebUI

You can use the VoxelSpace WebUI to add a wide range of spatial entities — including point clouds, block models, terrain, meshes, and more. These entities serve as the foundation for analysis, visualization, collaboration, and reporting within your project.

Working with Views

Using the WebUI

Views are one of the core tools in VoxelSpace, allowing users to interact with spatial datasets in an immersive 3D environment. Whether you're exploring raw data, comparing models, or creating polished visualizations for reporting, Views make it easy to visual...

Working with Reports

Using the WebUI

Introduction

Using the WebUI Working with Projects

Working with Projects The VoxelSpace platform uses a data-centric approach to help organizations scale the spatial understanding of their operations. At the core of this approach is a shared repository of spatial data objects, known within the platform as ...

Creating a Project

Using the WebUI Working with Projects

To create a new Project in VoxelSpace, start by navigating to the “Catalog” section from the left-hand menu. This will display a list of all projects currently assigned to your user account. Next, click the “New Project” button, located at the top of the proj...

Project Setup

Using the WebUI Working with Projects

To modify Project settings, first go to the catalog and click on three-dot menu of your project and select Edit: I

Project Coordinate System

Using the WebUI Working with Projects

Use the “Coordinates” section when creating or editing a project to define its units, reference systems, and spatial framework. These settings are essential for aligning all spatial data correctly within your project and ensuring consistency across datasets...

Linking Users to Projects

Using the WebUI Working with Projects

VoxelSpace features a built-in security model that controls user access based on authentication and assigned permissions. Once a user is authenticated via the login provider, they can be linked to specific projects with appropriate access levels. Adding a Use...

Introduction

Using the WebUI Adding Spatial Entities to a Project

You can use the VoxelSpace WebUI to add a wide range of spatial entities—including point clouds, block models, terrain, meshes, and more. These entities serve as the foundation for analysis, visualization, collaboration, and reporting within your project. G...

Point Cloud (Raw Data)

Using the WebUI Adding Spatial Entities to a Project

A Point Cloud entity stores raw spatial data collected from sources such as LiDAR or photogrammetry. Uploading point clouds into VoxelSpace is the first step toward visualizing and processing high-resolution terrain or structure data. Upload raw LiDAR or scan...

Ortho-Imagery (Raw Data)

Using the WebUI Adding Spatial Entities to a Project

The Ortho-Imagery entity stores a set of georeferenced images—typically aerial or satellite imagery—used for detailed mapping, visualization, or terrain analysis. Add georeferenced aerial imagery with associated world files (e.g., JPG + JGW). Supports bulk up...

Block Model (Raw Data)

Using the WebUI Adding Spatial Entities to a Project

A Block Model entity stores structured 3D block data—typically used in resource estimation, geological modeling, and spatial analysis. The model is uploaded as a comma-separated ASCII text file, where each row represents an individual block. Import structured...

Mesh (Raw Data)

Using the WebUI Adding Spatial Entities to a Project

A Mesh entity stores raw 3D surface geometry, such as terrain models, structural designs, or scanned objects. VoxelSpace currently supports mesh uploads in the FBX and OBJ formats. → Useful for infrastructure, CAD designs, and high-detail scanned models. U...

Indexed Mesh (Processed)

Using the WebUI Adding Spatial Entities to a Project

An Indexed Mesh is a processed version of a raw Mesh entity that has been spatially indexed according to the project’s coordinate system. This allows the mesh to be efficiently visualized and combined with other spatial datasets within VoxelSpace. Creating ...

Indexed Point Cloud (Processed)

Using the WebUI Adding Spatial Entities to a Project

An Indexed Point Cloud is a spatially-processed version of a raw Point Cloud entity. By applying the project’s spatial index, this format enables fast visualization, filtering, and integration with other spatial datasets in VoxelSpace. Creating an Indexed P...

Voxel Point Cloud (Processed)

Using the WebUI Adding Spatial Entities to a Project

A Voxel Point Cloud entity transforms a collection of spherical point cloud captures—often from mobile or static LiDAR devices—into a unified, volumetric voxel model. This format is ideal for analyzing spatial density and structure within 3D environments. Tra...

Voxel Terrain (Processed)

Using the WebUI Adding Spatial Entities to a Project

A Voxel Terrain entity represents a fully volumetric terrain surface. Unlike mesh-based terrain, this format captures both surface continuity and sub-surface volume, making it ideal for detailed rendering and volumetric analysis—such as detecting changes in te...

Voxel Block Model (Processed)

Using the WebUI Adding Spatial Entities to a Project

A Voxel Block Model is the spatially indexed version of a raw Block Model entity. Once voxelized, the block model can be visualized in 3D, dynamically queried, and integrated with other spatial datasets in the project—making it ideal for analysis, comparison, ...

Program

Using the WebUI Adding Spatial Entities to a Project

A Program entity stores custom Python code within a project. These scripts allow you to automate tasks, generate volumetric data, perform spatial analysis, or control visual representations of datasets. Add custom Python scripts that serve as generators, repo...

View

Using the WebUI Adding Spatial Entities to a Project

A View entity stores a pre-configured visualization composed of one or more spatial datasets. Views allow team members to quickly share meaningful scenes, insights, and spatial analyses across a project. Why Use Views? Share complex spatial insights in a...

Report

Using the WebUI Adding Spatial Entities to a Project

A Report entity stores the output generated by running a custom report program across one or more spatial datasets within a defined region of a project. Key Uses for Reports: Volume change calculations Material distribution summaries Geospatial audits ...

Data Export

Using the WebUI Adding Spatial Entities to a Project

The VoxelSpace platform provides a user-friendly way to export spatial data in standard formats for use outside the system. The Export entity is used to define and execute an export job, and it also stores the results for later download. Creating a Data Exp...

Introduction

Using the WebUI Working with Views

Views in VoxelSpace are pre-configured visual compositions of multiple spatial datasets. They provide a fast, effective way for teams to explore, analyze, and share complex geospatial information. A View can function as a carefully curated scene, set up by on...