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Introduction

Developer Manual Material Tracking API

The platform features a component for material tracking. This is a voxel layer that can be used t...

Updated 5 months ago by admin

Using the Unity3D Plugin

Developer Manual Unity3D Client

To add the Voxel Farm Unity3D plugin to a new project, select “Assets > Import Package > Import C...

Updated 5 months ago by admin

Unity3D Example

Developer Manual Unity3D Client

The Unity3D example is located in the “<SDKRoot>\Client.Unity\Example” folder. Use that folder to...

Updated 5 months ago by admin

Introduction

Developer Manual Unity3D Client

The Voxel Farm SDK contains a packaged Unity3D plugin you may add to any existing or new Unity3D ...

Updated 5 months ago by admin

Example - Mesh Export

Developer Manual C# Client Library

The following C# program connects to a Voxel Farm server and exports the terrain surface within a...

Updated 5 months ago by admin

Using Views for Data Retrieval

Developer Manual C# Client Library

The C# Client library allows a simpler interaction model for applications that just want to read ...

Updated 5 months ago by admin

Using Views for Rendering

Developer Manual C# Client Library

The C# Client Library allows to integrate the Voxel Farm platform into existing rendering environ...

Updated 5 months ago by admin

View Configuration

Developer Manual C# Client Library

Once the project loads, the application must determine how to configure the client view. A single...

Updated 5 months ago by admin

Creating a View

Developer Manual C# Client Library

In order to access spatial information from the Voxel Farm, the application will have to create a...

Updated 5 months ago by admin

Spatial Indexing

Developer Manual C# Client Library

A grid is assumed to divide the world into equally-sized 3D cells. Each cell measures VoxelFarmCo...

Updated 5 months ago by admin

Coordinate Systems

Developer Manual C# Client Library

When working with Voxel Farm projects, it is possible to encounter up to three different coordina...

Updated 5 months ago by admin

Threading Model

Developer Manual C# Client Library

The C# Client is designed to operate in high-frequency, real-time systems like VR rendering. It c...

Updated 5 months ago by admin

Introduction

Developer Manual C# Client Library

The Voxel Farm solution includes a thin C# client library. This client allows applications runnin...

Updated 5 months ago by admin

Functions

Developer Manual Embed Viewer

Name Parameters Description fetchProgramInputs - programId: strin...

Updated 5 months ago by admin

Properties

Developer Manual Embed Viewer

Name JS Data Type Description projectId string The ID of the...

Updated 5 months ago by admin

IVoxelFarmReportLambda

Developer Manual Serverless .Net Lambdas

The IVoxelFarmReportLambda interface provides a way to supply custom execution code for a report ...

Updated 5 months ago by admin

Report Lambda Examples

Developer Manual Serverless .Net Lambdas

using System; using System.IO; using System.IO.Compression; using VoxelFarm.SpatialLambda; ...

Updated 5 months ago by admin

IVoxelFarmReportDoneLambdaHost

Developer Manual Serverless .Net Lambdas

The IVoxelFarmReportLambdaHost interface provides access to platform features during the final st...

Updated 5 months ago by admin

IVoxelFarmReportLambdaHost

Developer Manual Serverless .Net Lambdas

The IVoxelFarmReportLambdaHost interface provides access to platform features. Methods: ...

Updated 5 months ago by admin

Writing Report Lambdas

Developer Manual Serverless .Net Lambdas

Reports are processes that the platform runs over spatial datasets in a massively parallel fashio...

Updated 5 months ago by admin