# Indexed Mesh (Processed) An **Indexed Mesh** is a processed version of a raw Mesh entity that has been spatially indexed according to the project’s coordinate system. This allows the mesh to be efficiently visualized and combined with other spatial datasets within VoxelSpace.
**Field** | **Description** |
**Item Name** | A readable name for the new Indexed Mesh entity. |
**Source Mesh** | Choose a raw Mesh entity from the list. This is the base mesh that will be indexed. |
**Translate X/Y/Z** | Enter values to move (translate) the mesh along the X, Y, or Z axis. |
**Scale X/Y/Z** | Apply scaling factors to each axis. A value of **1.0** maintains the original scale. |
**Rotate X/Y/Z** | Specify Euler rotation angles (in degrees) around each axis. |
**Rotation Order** | Define the sequence in which the Euler rotations are applied (e.g., XYZ, ZYX). |