Indexed Mesh (Processed)

An Indexed Mesh is a processed version of a raw Mesh entity that has been spatially indexed according to the project’s coordinate system. This allows the mesh to be efficiently visualized and combined with other spatial datasets within VoxelSpace.


Creating an Indexed Mesh

  1. In your project’s Catalog, click “Add Object.”
  2. Select “Indexed Mesh” from the dropdown menu.

image.png

    3. Complete the following fields:

Field

Description

 

Item Name

A readable name for the new Indexed Mesh entity.

 

Source Mesh

Choose a raw Mesh entity from the list. This is the base mesh that will be indexed.

 

Translate X/Y/Z

Enter values to move (translate) the mesh along the X, Y, or Z axis.

 

Scale X/Y/Z

Apply scaling factors to each axis. A value of 1.0 maintains the original scale.

 

Rotate X/Y/Z

Specify Euler rotation angles (in degrees) around each axis.

 

Rotation Order

Define the sequence in which the Euler rotations are applied (e.g., XYZ, ZYX).

Finalizing the Process

Once all parameters are set:


Viewing the Indexed Mesh

After processing is complete:


Revision #8
Created 17 March 2025 13:58:43 by Malick
Updated 20 May 2025 19:19:24 by Etzer Saurel