Create Voxel Terrain from Point Cloud

This example triggers the processing of a raw point cloud into a Voxel Terrain model 

 # Create a voxel terrain model

# The variable "pc_id" contains the ID of a raw point cloud

# The variable "crs" contains the CRS of the project

result = vf.create_entity_processed(

 project=project,

 type=vf.entity_type.VoxelTerrain,

 name="My Terrain",

 fields={

 'source': pc_id,

 'source_type': vf.entity_type.RawPointCloud,

 },

 crs=crs)

if not result.success:

 print(result.error_info)

 exit()

terrain_id = result.id 

  